Defence

Players train the  Defence  skill to decrease the chance of being hit in a fight and to be able to wield better armour for melee, Magic and Ranging alike. Defence can be trained in any form of melee, magic or ranging combat with any weapon, spell or bow against Monsters or other players in the Wilderness or Minigames. A player must use the last combat style (generally Block or Longrange) to gain Defence experience. Only melee can purely train defence, if you train defence using ranged or magic, you will also gain ranged and magic experience. A higher Defence level will decrease the chance of being hit by your opponent in a fight. A higher Defence level will also enable you to wield more and different kinds of armor for melee, magic and ranging